[miguel_marinheiro]
Gameplay/Technical Designer
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GAME DESIGN
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Company Of Heroes 3
Systems & Design
Pathfinding
Design & Creation – DLC
Artillery System
Airstrike System
Project X
Systems & Design
Systems Overview
Movement Logic
Procedural Generation
Ability System
A.I
Battle View
SoTF
Systems & Design
Game Design
Networking – RPC
Game Events
A.I – Behavior Trees
Character Movement & Camera
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